The manipulation commands in
CADVANCE are considered to be one of its most powerful tools.
These will be used on a regular basis to edit existing drawings
and make those constant design changes and updates a much simpler
task for you, the designer. The following information is reference
material for the exercises that we will do today with the
EDITING.VWF file you received.
(Ctrl Z) - This is the command that will undo everything you've done back to
the beginning of the session or the last FILE/SAVE or FILE/PACK. If you make
an error, this command is terrific. Remember, to hold down the Ctrl key and
carefully toggle the Z to back up one event at a time. There is no Undo an Undo...
EDIT/ REPEAT LAST (F6) - This command repeats the last command selected and
comes in very handy when doing things like DRAW/TEXT which you may want to repeat.
EDIT/ CUT, COPY and PASTE - These commands utilize the Windows Clipboard and
allow you to insert data from other files and programs into the current drawing file. This is a very powerful
tool you will use often, and it takes the Paper Scale into account when you insert other
such as details.
EDIT/MOVE (F2) - The Move command does exactly that... it moves an object, or
multiple objects from one point to another. When moving, be sure to utilize the snap commands for consistent
accuracy on pick-up and placement.
ARRAY (Alt EDA) - This is the command used to make multiple copies of an object at
specific X and Y intervals in a rectangular array. This command is ideal for the creation
of such things as theater seating, or any regularly placed group of objects. The system
will prompt you for the number of placements in a given direction, and also for the
distance between them. Remember that the object you select for the array is included in
the count . Also, its' length and width must be considered as part of the total distance
between objects in the array. Keeping the X and Y coordinate world in mind, you will have
a positive or negative input for the distance factor.
SINGLE (Shift F2) - Used to copy a single object to a new location. Please notice
that when you select the object you want to copy, the system will only give you a partial
outline of it for visual reference. Due to this fact, you must be precise about your
selection point by using one of the snap commands to select the `From point...' of the
object, as well as the `To point...'.
CIRCULAR (Alt EDC) - This command will copy an object or objects around a center
point in a circular array at a specified angle. This command is ideal for planview
landscape creation, in that you need only actually draw a small portion of a plant and the
system can generate the remainder of it for you with ease and accuracy. If you choose to
copy an object in a circular array and not rotate it, remember that you must anchor the
object to the center and a specified hinge point. Consider the example of a string that is
attached to the object and rotated about a center point.
MIRROR (Alt EDM) - This command will copy a mirrored image of an object across a
specified line. Be sure to draw your line at a very specific distance (use the Ctrl F2
keys to offset the mirror line), and be sure to draw it on a specific Line Angle Snap (S)
so that it is straight. Please note that text will not reverse in CADVANCE, but it will
retain its original point of orientation and justification.
EDIT/DELETE (Delete) - Removes selected objects from the drawing.
EDIT/ROTATE (Alt ER) - Rotates selected objects about a center point.. Remember
to Snap to a specific point for the center of rotation, and then specify the angle.
EDIT/SCALE (Alt ES) - Used to rescale selected objects from a specified point.
You have the ability to separately control both X and Y factors.
EI) - The TRIM command can be used to trim lines, arcs, and
circles against a line of any angle. Be sure to snap when selecting the points for the trim line to ensure that it's
EO) - This allows you to change the color, layer
assignment, linestyle or line weight of the selected objects. You will use it often.
EDIT/TEXT (Alt ET) - Allows you to edit either text format (spacing, text
height, etc) or the words themselves.
You need not highlight objects prior to selecting this command. It will
prompt you to select.
ADD VERTEX - Pulls a new vertex out of an existing line. Just
select and stretch out a new vertex point.
MOVE VERTEX - Used a great deal during the editing process. Remember
that if you select the object using POINT, it will be picked up by the nearest Vertex
point to the cursor. If, on the other hand, you select by using a window, the system will
select everything in the window back to its nearest Vertex points. When moving objects in
a window, we recommend the you utilize the arrow keys to STEP (F7) to the new location,
and place the object with the spacebar (same as button #1 on the mouse). This will ensure
DELETE VERTEX - Removes a specific vertex from a drawing entity. This
would apply if you wanted to
make a perfect triangle from an existing rectangle or if you wanted to straighten a curved
line somewhat. (ALT VV first).
BREAK - You can break a variety of object in different ways. The most
obvious use would be to break
an existing line from one point to another. You can also make an invisible break by
selecting both break points as the same location. Circles and arcs are a bit more tricky.
Remember to always select the second break point in a counter-clockwise direction.
FIX - Utilized for fast fixes on parallel lines (2 LINES). A great
command for fixing walls! Remember that you can only window one intersection at a time,
and that window may contain no more than 4 line segments ( the only exception to this rule
is the OPEN Y command that will accept 6 segments).
OPEN SEGMENT - For opening a single or parallel line segment and
inserting a symbol that has a defined basepoint and node. Doors, windows and electrical
switches would all be good examples of symbols that would utilize this command. Be sure to
confirm your settings are correct on the Status line prior to placement.
CLOSE SEGMENT - Closes a line and remove a symbol you placed with the
OPEN command. It's an
open & closed case .
DELETE SEGMENT - Allows you delete a segment (vertex to vertex) of a
EXTEND SEGMENT - Allows you to extend and/or trim a line to another.